![]() ![]() ^ a b c d e Available in single-card multiplayer.White (Bill's White Blood Cell)īatter Up! Home Run Hero Makes a Comeback!! Survive! Celebrity Lives and Desert Isles!!īill Mitchell, Ms. ![]() Magic Meets Madness! The Show Must Go On!Īhoy, Mates! Sunken Delights and Adventure!!įamily Honor! Introducing the Secret-Weapon Ninja!! Red Carpet Premiere! Smash Hit or Box Office Crash!! Music heard in the game is performed by cover artists, and in most cases, adjusted for length to be three minutes long. In the final two stages, as in Ouendan, all of the characters in the game reappear.Įlite Beat Agents has fifteen scenarios and three unlockable bonus scenarios, with a total of nineteen music tracks. ![]() In addition, some of the story characters from Ouendan have cameo appearances in Agents. Several of the levels in Agents are thematically similar to those found in Ouendan for instance, a level involving time travel to help a popular historical figure in the past (Episode 4), a level taking place inside the human body, and a tearjerker level. However, unlike Ouendan, this final scenario is divided into two levels, with the first level showing the Agents rallying prisoners to stage a riot against the aliens before sacrificing themselves to the ray, leading up to the second and ultimate final level where the people devastated by their sacrifice gather resolve and determination to reverse their petrification and help organize an epic musical counterattack against the aliens, triumphantly unleashing a blast of spirit energy to the sky to obliterate the Rhombulan mothership. The main campaign culminates in a climatic planetary crisis in which the Agents, along with all humanity and the people they helped in prior levels, facing off against an alien invasion staged by the Rhombulans (a portmanteau of rhombus and Romulan), who abhor music and use a petrification ray to enforce a ban on it. The mission's first phase replaces all percussion and interjections occurring from playing notes correctly with subtle chimes and removes the spoken countdown to go along with the tragic atmosphere and the mission's song, " You're the Inspiration". Another plot aspect taken from Ouendan includes a "sad" level more than halfway through the campaign that is based on a slower, mellow song, titled "A Christmas Gift", in which the agents assist a young girl in reuniting with the spirit of her deceased father. ![]() For example, one of the last stages is about a washed-up professional baseball player who rescues one of his young fans from, and subsequently battles with using baseball equipment and techniques, a fire-breathing golem in a theme park. Although the first few stage scenarios are fairly mundane, such as helping a babysitter control a trio of rowdy children while trying to ask a potential boyfriend to go steady, they progressively become more fantastic, with higher stakes. The individual stories are not linked by an overarching narrative though some characters take part in multiple stories, there are unique protagonists for each song. Like Ouendan, the tone of the stories told in Agents is primarily humorous. The person's degree of success depends on the accuracy of the Agents' dance moves, as demonstrated by multiple endings for each story. The agents never assist the person directly, but encourage the person through their dancing, motivating the people they assist to overcome various obstacles. When a person facing a crisis reaches their breaking point and cries out for help, Commander Kahn dispatches the agents to help them succeed. The main characters of Elite Beat Agents are well-trained spy members of a fictional government agency responsible for helping those in need. Though sales were not as high as expected, the game was well received by critics and merited several 2006 gaming awards. The improvements made in this game were implemented in the Japanese game's sequel, Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2.Įlite Beat Agents was released under Nintendo's Touch! Generations label in North America, which markets games to audiences outside of the traditional gaming community. Similar to Ouendan, the player taps and drags on indicated locations on the touch screen of the DS in time to the rhythm of the music to score points, while the upper screen shows comic-style scenes of the fictional "Elite Beat Agents" cheering on others in tough situations through their dance moves. As the second of three rhythm games developed by iNiS specifically for the DS, it is the spiritual sequel and international counterpart to Osu! Tatakae! Ouendan, a Japanese rhythm game released in 2005, sharing many common elements with it. It was released in North America, Europe and South Korea. Elite Beat Agents is a rhythm video game developed by iNiS and published by Nintendo for the Nintendo DS. ![]()
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